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SCHOOLS

SCHOOLS

We are dedicated to connecting with and supporting schools and colleges with their CEIAG activities. Our national team works closely with secondary schools across the UK, and have earned a reputation for providing a professional, informative and meaningful service to their students and staff.

We endeavour to inform young people about the many career opportunities that exist in the creative industries and wider creative economy, through a programme of events and activities that include: 

  • Attending your school’s careers event
  • Delivering a lunchtime creative careers drop-in session
  • Delivering a creative careers assembly 
  • Interactive sessions delivered in school 
  • ACC centre tours and taster sessions

The sessions we deliver aim to inform and enthuse young people about creative careers, helping them to make informed decisions about their future.

For more information and to make a booking, please email your local ACC Outreach and Events Officer, or email [email protected]

School bullet images

School Events

School Events

We will attend your marketplace style careers event to provide information to young people interested in careers in the creative industries. We will also provide information about our creative courses, their entry requirements, open days, taster days and how to apply.

We will bring pull-up banners, prospectuses and merch including pens, plectrums and badges. At the end of the event we can leave you a quantity of prospectuses for your careers library.

Session requirements:

  • Table 
  • Access to a power socket if possible
  • Access to Wi-Fi if possible

We will attend your lunchtime careers drop in session to provide information to young people interested in careers in the creative industries. We will also provide information about our creative courses, their entry requirements, open days, taster days and how to apply.

We will bring pull-up banners, prospectuses and merch including pens, plectrums and badges. At the end of the event we can leave you a quantity of prospectuses for your careers library.

Session requirements:

  • Table 
  • Access to a power socket if possible
  • Access to Wi-Fi if possible

Our creative careers assembly is a 20-minute talk that highlights the different sectors of the creative industries before moving on to talk about our vocational courses in music, media, games, computing and esports. It also covers our entry requirements and next steps in the applicant journey including open days, taster days and how to apply.

Session requirements:

  • 20-Miinutes (we can be flexible on timings)
  • Projector or screen
  • Audio playback (if possible)
  • Access to Wi-Fi (if possible)

We will attend your marketplace style careers event to provide information to young people interested in careers in the creative industries. We will also provide information about our creative courses, their entry requirements, open days, taster days and how to apply.

We will bring pull-up banners, prospectuses and merch including pens, plectrums and badges. At the end of the event we can leave you a quantity of prospectuses for your careers library.

Session requirements:

  • Table 
  • Access to a power socket (if possible)
  • Access to Wi-Fi (if possible)

We will attend your lunchtime careers drop in session to provide information to young people interested in careers in the creative industries. We will also provide information about our creative courses, their entry requirements, open days, taster days and how to apply.

We will bring pull-up banners, prospectuses and merch including pens, plectrums and badges. At the end of the event we can leave you a quantity of prospectuses for your careers library.

Session requirements:

  • Table 
  • Access to a power socket (if possible)
  • Access to Wi-Fi (if possible)

Our creative careers assembly is a 20-minute talk that highlights the different sectors of the creative industries before moving on to talk about our vocational courses in music, media, games, computing and esports. It also covers our entry requirements and next steps in the applicant journey including open days, taster days and how to apply.

Session requirements:

  • 20-Miinutes (we can be flexible on timings)
  • Projector or screen
  • Audio playback (if possible)
  • Access to Wi-Fi (if possible)

Interactive Sessions Delivered In School

Interactive Sessions Delivered In School

This exciting session will get students working in teams and thinking creatively as they exercise their employability skills in a Game Jam. Students will get into groups of five and work together to come up with a concept for a computer game that they will pitch to the rest of the group, exercising their creative and communication skills in the process.

In developing their game idea, students will explore concepts including PEGI certification, primary and secondary audiences, representation and monetisation.

This session will introduce students to the exciting world of the creative industries and the wider creative economy. Students will learn about the various sectors that make up the creative industries before taking part in fun interactive activities, including mythbusting popular misconceptions about creative careers and sorting creative roles by their sector.

Session suitability and outcomes:

This session is suitable for KS4 secondary school students of all abilities. It is designed to be approximately one hour long but can be adapted to fit within your timetable.

By the end of the session students will:

  • Understand what is meant by the term ‘creative industries’
  • Be familiar with the sectors and the range of opportunities within the creative industries
  • Understand the differences between the creative industries and the creative economy

Session requirements:

  • Single period (around 1 hour)
  • A classroom with a projector, smart-board or screen
  • Access to Wi-Fi (if possible)

This exciting session will get students working in teams and thinking creatively as they exercise their employability skills in a Game Jam. Students will get into groups of five and work together to come up with a concept for a computer game that they will pitch to the rest of the group, exercising their creative and communication skills in the process.

In developing their game idea, students will explore concepts including PEGI certification, primary and secondary audiences, representation and monetisation.

This session will introduce students to the exciting world of the creative industries and the wider creative economy. Students will learn about the various sectors that make up the creative industries before taking part in fun interactive activities, including mythbusting popular misconceptions about creative careers and sorting creative roles by their sector.

Session suitability and outcomes:

This session is suitable for KS4 secondary school students of all abilities. It is designed to be approximately one hour long but can be adapted to fit within your timetable.

By the end of the session students will:

  • Understand what is meant by the term ‘creative industries’
  • Be familiar with the sectors and the range of opportunities within the creative industries
  • Understand the differences between the creative industries and the creative economy

Session requirements:

  • Single period (around 1 hour)
  • A classroom with a projector, smart-board or screen
  • Access to Wi-Fi (if possible)

ACC Tours and Taster Sessions

Bring a group of interested students to your local ACC centre for a tour of our facilities and a creative careers talk. We will also try to include a performance by an ACC student band or artist. As a part of your campus tour we can also deliver a 1 hour taster session in Music, Media or Games. 

For more information and to make a booking, please email your local ACC Outreach and Events Officer, or email [email protected]

“I just wanted to write to say thank you so much for today. You rocked our inaugural YR11 common room college visit and it was wonderful to see the level of engagement with the cohort”